Entropia Land/Land grab/Land grab 2008
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Mindark Land Grab '08 Announcement
28 Jan 2008
Get ready for battle maties - the 2008 Land Grab is coming during February (exact date to follow).
Several land areas on Amethera are up for grabs! Land areas vary in size and you should prepare for heavy battle because if the monsters and robots don't get you, your fellow colonists will!
The stakes are high. As the owner of a piece of land, a society will be able to collect a fee from any hunter or miner active on their land. The fees may be set individually, between 0 and 10%, according to the will of the owning society. All revenue generated from the society-owned land will automatically be distributed between the society members.
The preliminary rules and regulations of the land grab:
- Any designated land grab area can be claimed by any functioning, non-pending, society. (Note that it takes seven days go get a society into a qualified state).
- Any person within a society can claim a piece of land in the name of the whole society. The land is claimed by finding a 'claim stake' for a certain piece of land. Click on the stake and follow the instructions presented.
- The land has to be successfully defended for four consecutive hours before the ownership of the land is turned over to the society.
- Defence of the land is achieved in the following manner: At least one member of the society will have to be alive and present within a radius of 30 meters from the claim stake at all times from when the land is claimed until the full time period has elapsed. If all Society members have exited the radius, the stake will emit a warning signal (sound and light) for a limited period of time. This is a short grace period of app. 30 seconds, during which any living society member has to get inside the radius; else the claim for the land will be lost. This enables another society, or the same society for that matter, to take new ownership of the land claiming process.
- Anyone killed within a certain range from the claim stake during the land grab will be out of commission for one minute before the revival process is initiated. The only way to speed this process is to be resurrected using MindForce.
- A single society may only have one piece of land within a claiming process at a time.
The current rules are pending and are subject to change
Land Grab 2008 Warmup
11 Feb 2008
The 2008 Land Grab is approaching. Before the main event kicks off, we'll test the procedure with a lesser event on two land areas: Amethera LA4 and Amethera LA18.
This event will start at 12:30 UTC on Feb. 13. Both land areas will be up for grabs at the same time with the complete rules that will apply to the main Land Grab event (see previous news article 'Land Ahoy Me Hearties' for rules). Performance will be monitored in order to ensure that the main event works smoothly.
The winning societies will be awarded the land areas.
Land Grab 2008
20 Feb 2008
The main Land Grab for 2008 is now ready to begin. It will be divided into two events.
On Wednesday Feb. 27 at 17:00 UTC seven Ametheran land areas (LA1, 2, 3, 8, 14, 16, 19) will be up for grabs.
On Saturday March 8 ten more Ametheran land areas will be available. The exact time of this event will be announced later and will be scheduled to best suit time zones outside Europe.
For these events, the death penalty will be increased to 5 minutes. The original 'Land Ahoy Me Hearties' news post has been updated with all current rules. Good luck to all of Calypso's societies.
Results
- Land Area 01 - cK Coat Killers - 27th February 2008
- Land Area 02 - Chaos Crew - 27th February 2008
- Land Area 03 - Warants - 27th February 2008
- Land Area 04 - Menace to Society - 13th February 2008
- Land Area 08 - Art of War - 27th February 2008
- Land Area 14 - Art of War - 27th February 2008
- Land Area 16 - Menace to Society - 27th February 2008
- Land Area 18 - Warants - 13th February 2008
- Land Area 19 - cK Coat Killers - 27th February 2008

