M.S.E
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MSE - Morbs Society Events
No.... its not a Bovine disease (BSE aka Madcows Disease)... Its Morbs Society Events
Every 2 Weeks I'll be organising a Society Event for everyone and also avatars of certain levels/equipment.
These will be society hunts for varied levels. The reason ill be adding level/equipment limits on certain events is purely down to realism.
CANCELLED UNTIL FURTHER NOTICE
due to reports of cp mobs crit hitting 1 in 5 hits this excursion has been cancelled
Event 3: Assualt On CP
Ty amar for tpying alot of this up for me.
- Date
- 1st/02/08 - 3rd/02/08 required (and onwards optional).
- Time
- 22:30- 23:00 MA time (Flight Time)
- Place
- TBC
Core Hunting Times
All times are MA (GMT)
| Name | Friday 1st | Saturday 2nd | Sunday 3rd | Onwards |
| Antonio | 20:00 - 00:30 | 13:30 - 01:30 | 19:30 - 00:30 | 22:00 - 00:30 |
| Morbid | 22:30+ | possibly all day | 1900+ | Week |
Requirements:
PLEASE NOTE...
- We will be hunting (Semi)uber mobs in an intense environment. They do moderatly high damage, hit fast and they don't miss often.
- Min equipment requirements will be enforced if shuttle seats are limited as expected.
- Transport will be arranged for trip up and down. You will be expected to pay for your seats (reserve 25ped for these costs).
- Team members will be expected to make their own way back down any time after sunday (there is a TP and it charges 10ped down... or you can find a pilot who will charge 10ped..... use the tp its easier ).
- There is no mining on CP. Intensive hunting only.
- Tp chips dont work on CP.
- There is no Storage on CP
- There is no tax on CP.
- Persons not meeting the minimum requirements may join us if they make their own way to CP.
Do not goto CP without a modest/healthy pedcard
Before signing up for this mission ensure that...
- You will be online at the flight time
- You inventory is light (all non-essentials are in storage)
- You will be actively hunting during the Fri, Sat and Sun core hunting times.
Equipment
ARMOR:
Gremlin + 5B (best)
Gremlin + 5A
Ghost + 2C or higher acid plate
FAP:
These things rarely miss, theres gonna be some serious fapping.
Ideally we need to be using faps doing 22+ Heals
Eg fap 50, Emt EK 2500, Hedhok Sk20, Vivo t15
A speedy fap is probably preferred but again anyone is welcome with any fap.
WEAPONS:
Theres no point coming to a place like CP and trying to hunt in economy mode. Aim to do as much damage as you possibly can, as fast as you possibly can. No need for long ranged fire due to the confined space of the domes.
Anything dealing above 35 dmg when amped is preferred but anyone with any weapon is welcome.
Mid range weapons Eg Carbines are ideal for causing as much damage as possible before the Creatures is in range to attack back.
Pistols are ideal for speed at close range.
Additional:
Ideally everyone should be equipped with a TP chip and Mind Essence. This is preferred but not essential. This may be of use planetside, depending on where the flight leaves from.
Signup:
| Name | Role | Weapons | Armour | Healing Tool | Evade | Availability (MA time) |
| Morbid | Grunt | Karma Killer+A104, MKII+A103 | Full Gremlin+ 5B | EmtEk 2550 | 1986 | As above |
| Antonio | Grunt | M71A1+A104, Justifier Mk3+A104, EP-41+A105 | Gremlin + 5B | Ek-2550 | 3200 | As Above |
| DD | Grunt | CB13+Rapper, Mk2+104 | Ghost + 2C | Hedoc-20, FAP-50 | 751 | tba |
| Name | Grunt | Weapons | Armour | Healer | Evade | As Above |
| Name | Grunt | Weapons | Armour | Healer | Evade | Availability |
| Name | Grunt | Weapons | Armour | Healer | Evade | Availability |
| Name | Grunt | Weapons | Armour | Healer | Evade | Availability |
| Name | Grunt | Weapons | Armour | Healer | Evade | Availability |
Special Roles:
All roles require the Avatar to fire constantly at hostiles in Range.
Tank: When a avatar is on trouble these will draw the creatures attention,take the damage and FAP themselves until the other members have finshed fapping etc and are ready to resume firing.
Scout: While firing this person needs to be aware of their surroundings and announce any incoming hostiles ASAP... Eg we're Spawned on
Medic: Again while firing this person needs to be aware of everyones HP and if required rush to a Avatar to assist their fapping.
Ranger: Just fancied a different name to "puller". Obviously their task is to pull the elected targets to the group.
Grunt: The main body of the team no special roles except to do as much damaage as fast as you can.. self preservation only.
Event Debreifs
Please read the debreifs as it does contain info needed for future events and is a good medium to communicate how things went.
SNP1_Society_Hogglo_Hunt_Debreif ROTP_Society_Hgglo_Hunt_Debreif
Charts
CP Mob Damage
| Impact | Acid | Stab | Cut | ||
| Kreltin | 75 | 25 | |||
| Aurli | 70 | 30 |
CP Armour Effectivness
This simplified table compares the effectiveness of various armours against CP mobs. There are other considerations which are not included here, such as plates, durability ans (L) armours.
| Armour | Impact | Acid | Stab | Cut | Kreltin | Aluri |
| Ghost | 19 | 1 | 13 | 15 | 20 | 28 |
| Gremlin | 15 | 12 | 11 | 9 | 27 | 20 |
| Nemesis | 15 | 0 | 15 | 15 | 15 | 30 |
| Paladin | 13 | 0 | 6.5 | 13 | 13 | 19.5 |
| Goblin | 12 | 9 | 0 | 0 | 21 | 0 |
| Knight | 12 | 0 | 12 | 12 | 12 | 24 |
| Shogun | 10 | 0 | 10 | 10 | 10 | 20 |
| Vigilante | 7 | 0 | 14 | 14 | 7 | 28 |
Armour Plates Effectivness
| Plate | Impact | Acid | Stab | Cut | Kreltin | Aluri |
| 5B | 12 | 0 | 8 | 9 | 12 | 17 |
| 4A | 6 | 4 | 2 | 5 | 10 | 7 |
| 2C | 3 | 5 | 0 | 2 | 8 | 2 |
| 5A | 7 | 0 | 0 | 4 | 7 | 4 |
| 5D | 0 | 6 | 2 | 2 | 6 | 4 |
| 4B | 3 | 2 | 2 | 2 | 5 | 4 |
| 3A | 5 | 0 | 0 | 4 | 5 | 4 |
Recommended Armour Setup
| Setup | Impact | Acid | Stab | Cut | Kreltin | Aluri |
| Gremlin + 5B | 27 | 12 | 19 | 18 | 39 | 37 |
| Gremlin + 5A | 22 | 12 | 11 | 13 | 34 | 24 |
| Ghost + 2C | 22 | 6 | 13 | 17 | 28 | 30 |


