Warningbox.png This is an old guide and may now contain obsolete information. Mentor system has been removed since VU11

A Mentor is a wise and trusted counselor or teacher. They teach their disciples, train their disciples, and watch their disciples grow. EU offers many mentors that are experienced players.

So you’ve arrived on Calypso. You’ve created your avatar. You probably have a lot of questions. Well Entropia has a system designed specifically for this. The advanced players will be able to answer questions for you and become your mentor. That means they will take you under their watch, answer all your questions and guide you through the game.

What is a mentor?

A mentor is another avatar that is there to provide information, answer your questions and guide your through the game. In order to be a mentor an avatar needs to have a certain amount of skills which means that a mentor should be more experienced than you (someone who is just starting out). The mentor’s job is to make sure you don’t perform inexperienced actions throughout the game, like buying overpriced items, or using weapons that are beyond your skill levels. A lot of mentors will show you how to get to several cities and outposts throughout the game and give your the locations of any other important destination. Some mentors are dedicated enough to even run with you to these locations and clear the way, however that is quite rare considering these runs usually take up hours of time and these players have other things they need to be doing.

What is a mentor not for?

A mentor is not there to give you any free items. They’re nice people who will help you, but they’re not Robin Hood. They may not give you free stuff, but they’ll surely give you tips on getting the best deals in the game and some will even sell you items from their personal stash for a reduced price.

There are a people out there who call themselves “professional disciples” who look for experienced and rich mentors to give them free items just to dump them later on and move on to another mentor. People like these are the reason why good mentors will probably not give you any free items anymore. But then again, if they do, then they’re probably really trust-worthy people and you’re lucky to have found them.

Another reason is that a lot of people quit when they don’t like the game, which is understandable, but the items and cash given to them is lost and if you have several disciples, as a mentor you end up losing a lot of items. About 90% of people and disciples quit the game before they’ve completed even 5% of their training. So if you’re planning on getting anything from your mentor, it’s a good idea to play the game for a while first and give them reason to believe that you intend to stay. Mentors have the ability of remotely tracking your skill progression, so they’ll know when you’ve been playing a lot or when you haven’t done anything.

A mentor is not a hand-holding babysitter, nor an endless supply of money (as many seem to assume) for their disciples. The mentor’s goal is to make sure you can become independent and answer your own questions and solve your own problems.

Don’t ask the mentor, “How do I make money?” That’s simply a question with an infinite amount of answers. If you’ve just started playing the game, you’re probably already on your way to making money. A mentor will teach you how not to lose a lot of money or how to come out even. They’re not going to reveal their secrets for generating a grand profit. And if they do – they’re either crazy or they’re trying to scam you.

A mentor doesn’t have to drop everything they’re doing if their disciple is stuck at an outpost or in some trouble. Sometimes it’s valuable for a disciple to figure out the problem for themselves. However, ask first, maybe they’re not busy and will take the time out to find and rescue you.

A good mentor will introduce you to a good society because Entropia Universe is not all about skills, it’s also about friendship and socializing. The reason why a good mentor will do this is because it will help you as a disciple. If the mentor is not around, you’ll generally be able to get help or assistance from someone else in the society.

If your mentor is not online, it’s not an excuse to say, “Oh I can’t do anything, because my mentor’s not here to help me.” Entropia is a huge universe and it takes a long time to get into the game. There’s always something you can do and there are plenty of things you can do that do not require any help (finding teleporters, exploring the land, etc…)

Where and how can I get a mentor?

Simply put – they’re everywhere and anywhere. There is no place where mentors gather or a place when you can go to find one. Anyone can be a mentor, but not everyone offers mentorship. The best place is probably in the main newcomer arrival town called Port Atlantis. It’s a big meeting place for traders and people who’ve just arrived, so there will always be a handful of people there and if there are mentors out there who are deliberately looking for disciples they’ll probably come there because that’s where all the new people are.

If you ask, usually someone will answer quickly, but watch out. There are generally two types of mentors out there:

  1. Dedicated, experienced players who have all the time in the world and will be friendly and extremely helpful to you. These players will generally not advertise their mentor-ship services and finding them is rare. They’re easy to recognize because they’ll be friendly in the chat and will probably be in the process of healing or providing focus charges to new players and those gathering sweat. They may or may not give you free items depending on their status and policy. These mentors will give your challenges rather than tell you what to do exactly at each step. They understand that you need to do certain things by yourself because that is the best way to learn. They’ll make sure you don’t go on the wrong path, but they won’t give you a step-by-step instruction on how to do absolutely everything. These mentors will sometimes bring you along on team hunts so that you can participate in a hunt before going out on your own. This is also a very generous move on the mentor’s part, especially if they share the loot with you.
  2. Medium, or poorly experienced players who have slightly more skill and experience in the game than you and are looking for an easy disciple in order to get the mentor prizes. These people aren’t there to help you. They’re just looking to get the mentor bonuses at the end of your training. They will probably be advertising in public areas, saying that they are accepting disciples and are a great mentor. Anyone who says that they’re a great mentor – isn’t. Don’t waste your time with these people, they won’t help you and they’ll waste your time. Usually they don’t have that much experience in the game as well, so their information will be incorrect. It’s important that you don’t buy anything from them. They might try to sell you things for outrageous prices and as a new player, you won’t have any idea and trust them. They will go on a massive disciple spree in hopes that one or two of them will stay on for the entire ride and they can profit from it. Sometimes they avoid speaking to their disciples entirely.

The other important question is when should you get a mentor? A mentor can only accept you as a disciple when you are very low skilled (means your professional standing should be “Newbie” or “Inept”; to see this press “K” in the game to open your avatar info).

Another thing to consider when looking for a mentor is that they have the same time zone. People from all over the world play the game and if your mentor lives in the other part of the world, they probably won’t be online at the same time as you and you’ll never be able to get a hold of them. On the other hand, the fact that it’s a world-wide game means that you’ll be able to find a mentor who can speak your native language. A good mentor is multilingual.

Getting rid of bad mentors

A mentor should be kicked (discarded) when he/she doesn’t provide you with the information you ask for, doesn’t answer questions or insults you, or otherwise said, he doesn’t care about you at all. To kick him press “K” to open your avatar info and click on “Disciples”. There should be the name of your mentor. When you press the “Boot” icon next to the name, he will be gone.

You should also kick your mentor if he never spoke with you about it, or if he was just online when he accepted you as a disciple, but has not been seen since then. Now to an important part, you can just kick your mentor as long as you have reached 10% of the levels needed for graduation (for example, in rifle level 200), so if your mentor doesn’t help you, kick him fast, because later on you won’t be able to kick him anymore.

So it’s a difficult thing finding a good mentor. It’s really a balance. On one hand you want to make sure you show your mentor that you intend to stay in the game and play, but on the other hand you don’t want to waste your resources on someone who won’t be of any help in the future. So choose carefully.

The final verdict is that you need to kick your mentor before you reach 10% of your training skills. To check this you can either ask your mentor what % you’re at, or go into your avatar info and calculate the skills yourself.

Why would anyone want to be a mentor?

Generally a mentor is someone who likes to help people out. There really shouldn’t be any more reasons other than that, however to make it more interesting (and unfortunately to create poor mentors), at the end of your training session a mentor will receive a gift. Once a disciples graduates, the mentor receives a special edition item from Mindark as a “thank you” gift. These items are usually marked as “Mentor Edition”.

In most cases this gift is pretty much useless to an experienced player and the disciple and mentor will both have better items anyway, but you can also get something pretty nice on occasion. All mentor edition items have a value of 0 when received.

How do I become a mentor?

Mentor Screen: Where a mentor can keep track of the progress of his disciples


Mentor Screen: Where a mentor can keep track of the progress of his disciples

In order to become a mentor you need a professional standing of “Unskilled”, but that’s really low and generally you won’t be of much help to others at that level so you should wait until you feel very comfortable with all of the game’s aspects. Mentoring can be very disappointing because many disciples quit, but a good mentor is someone who enjoys helping others and doesn’t do it for the gifts (which aren’t great anyways).

A mentor can have a maximum of 100 disciples at the same time.

As a mentor, what should I do first?

There is usually a constant flow of new players pouring into the game from Port Atlantis, so that’s where you’ll want to be. If you locate someone you suspect might be new (they’ll be wearing the orange jumpsuit for starters and will probably look very disoriented), start by greeting them and welcoming them to Project Entropia. If they seem to be looking around you, or generally acting lost after you have tried talking to them, try telling them to use their Enter key to talk. Once you have begun engaging in a conversation with them, make sure to introduce yourself.

Ask them if they would like you to be their mentor. Explain to them what being a mentor involves and what you will do for them. If they accept your offer, tell them how to click “Yes” on your request to be their mentor.

Next, you will want to explain basic key commands and navigating the HUD interface. Tell them especially what the space bar key does. Let them explore the HUD a little and make sure to ask if they have any questions.

Once the total basics are done and over with, you can begin to get into the more exciting topics. Tell your mentor about the 3 official skills in the game: hunting, mining, crafting. If you like, provide a short description of each and what they involve. Next, you will want to ask them if they have any particular profession they would like to get in to or are interested in. Usually they’ll have no clue about what they want to do. This is where you tell them that hunting is the way to go in this case because it’s the best way to get into the game and will be a great gateway into the other professions as they gather skills. You’ll probably have to explain to them in a little more detail what each profession is.,

Now comes basic game mechanics. This is a very important step for the new players because it is often the most confusing and has a high probability of driving them away if they are uninformed. This is when you need to talk about the whole real money deal. Most of you have probably experienced an angry player when they hear that real money is involved. How I begin this is by asking “Did you know that this game’s economy is linked to the real worlds?” If they say no, explain to them the basic “10 PED = 1$” deal. If time allows and you feel up to it, explain to them your philosophy on depositing.

One of the other most important things a new player could learn is how to sweat. If they don’t like the idea of depositing, teaching them this is a must. Sometimes, your disciple will learn the value of a PED through sweating and may deposit as a result. Make sure they know that sweating is hard work!

Another possible thing you can do with your disciple to get them excited about the game is to show them the skill they are interested in by demonstrating it to them. Perhaps you could take them outside Atlantis and show them how hunting or mining works, or take them to a crafting machine and show them the world of crafting. Field demonstrations of sweating definitely always help if you have the time. Throwing in a few personal tricks to any demonstration always helps!

Collecting teleporters is also a very important concept you should explain to your disciples. If time allows, take them to Billy’s Spaceship Afterworld to help them collect their first teleporter. This will also give them a little taste of the game and allow them to see some creatures that roam about. Just make sure not to run into the allophyls!

Now that all the basics are over with, you can choose to move on with their training. For example, if your disciple is ready to start hunting, you might want to show him where and how to skill and explain how it will help him. You can also begin to teach them more advanced techniques in their chosen skill.

After the bulk of their verbal training is over, make sure to try and get into contact with them occasionally. Tell them that you are always there if they have a question and that they should ask if they ever need to. A little praise always helps too if they have been doing a good job training their skills. How you would like to continue is up to you.