Rank management

From Entropia Directory wiki

Latest revision, November 2007.

  • Skill requirements have been raised to correspond to the guild's overall higher skill level.

These are generalized GUIDELINES not strict rules. I'm writing this only so you have some sense of direction for those of you that care about rank. As the guild overall becomes more powerful, the qualifications for rank will also grow harder. Otherwise we will end up with 200 Colonels and rank will be meaningless!

Note that there will be exceptions to the qualifications listed here based on some individuals having honorary non-combat ranks, such as web gods, mining experts, and hot chicks in thongs.

Recruit
Anyone joining the guild, with no more qualification than an interest in joining. If you annoy a higher ranking guild member, you will be booted. If you BEG you will be booted. If you act dishonorably in word or deed you will be booted. If its a tuesday and its raining and I dont like your hairstyle, you will be booted. Or maybe just sent for a haircut at Felicitys Fresh Cuts where you can get the latest styles at reasonable prices... oh yeah, this was about ranks not advertising.
Private
500 ranks in a combat skill. In the guild at least a week. This will be the bulk of guild members.
Sergeant
2000 ranks in a combat skill. Have every TP on Eudoria. Are competent at group hunting and working as a team. Have a registered account on this webpage. If I don't even recognize your name you will never get this promotion. Sergeant is for those that are ACTIVE, AGGRESSIVE, and COMPETENT KILLERS. Own at least one decent set of armor. At least one global on record on this webpage.
Captain
3000 ranks in a combat skill. Have EVERY TP in the game. Participate in the development of the webpage in some way. Show leadership potential and are capable of LEADING group hunts. Willingness to assist and advise other guild members. Possess a teleport chip. Socially active. Honor beyond question.
Colonel
Completely discretionary on my part, as this is the heart and soul of the guild. 4000 ranks in a combat skill. Each and every Colonel should have the knowledge, charisma, leadership ability, and time commitment to be a guild leader in their own right. The only reason you aren't in charge is because I am and you don't want to run off and make your own guild just because this one is so cool. At this rank you should be able to fight and talk and chew bubblegum all at the same time. At least one HOF on record on this webpage, and you usually global at least once a week.

In the near future there may be some demotions to make room at the top for other guild members that have exceded your abilitys and achievements. Don't take this personal, realize that the entire guild is growing stronger each day and that your place has not changed so much as someone else has worked harder and the guild rank means even more because the guild reputation is that much greater. As I've said before, we can't have 200 colonels!

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